From bespoke soundtracks and sync licensing opportunities to the rise of virtual reality, the gaming world is becoming increasingly attractive for a music industry keen to exploit new markets.
With this in mind, the latest PRS for Music Explores event brought together composers, publishers and leading executives from the gaming and music licensing worlds to discuss the current state of play.
We were on hand to catch the second panel summary, entitled Future Proofing, to learn where music in games is headed.
Watch entertainment lawyer Lance Phillips (Sheridans), Sony Computer Entertainment Europe’s head of music Alastair Lindsay, Warner Chappell’s Andrew Howell and PRS for Music licensing expert Nick Edwards, share their views:
With this in mind, the latest PRS for Music Explores event brought together composers, publishers and leading executives from the gaming and music licensing worlds to discuss the current state of play.
We were on hand to catch the second panel summary, entitled Future Proofing, to learn where music in games is headed.
Watch entertainment lawyer Lance Phillips (Sheridans), Sony Computer Entertainment Europe’s head of music Alastair Lindsay, Warner Chappell’s Andrew Howell and PRS for Music licensing expert Nick Edwards, share their views: